Other Skills
Traditional Drawing
Digital Drawing
3D Modeling
I first started working with Blender in 2021, then returned to it more seriously in late 2024 with the goal of integrating 3D assets into game engines. Previous projects also gave me the opportunity to collaborate with a more experienced 3D animator. I prepared initial drafts, defined the creative direction, and edited the final videos in Adobe Premiere Pro.
Draft
Final Result
Stream transition animation
Video
During my History bachelor's degree, I regularly worked with friends on YouTube-style videos for presentations. My role focused on editing, creative direction, tone, and historical research, using Premiere Pro, Photoshop, and Audacity.