• Creation of Layout and Blockout
• Level art
• Map Debugging
• Tools Used: Unity, Google Suite
(Dec. 2025 : 10 hours)
• Creation of Layout and Blockout
• Level art
• Map Debugging
• Tools Used: UE5, Google Suite
(Nov. 2025 : 8 hours)
• System design
• All the illustrations
• Team Coordination
• Tools Used: Clip Studio Paint,
Godot, Google Suite
Game Jams (Oct. 2025 : 3 days)
• System design
• Narrative Design
• QA
• Historical Research
• Tools Used: Godot, Google Suite
Game Jams (Sept. 2025 : 3 days)
WORKFLOW TOOLS

Overall level:
Solid skills
Core skills:
• Modeling/ Landscape Tool
• Blueprint
• Behavior trees / NavMesh
• Simple Widgets (UI)
• Material
• Lighting and Post process

Overall level:
Solid skills
Core skills:
• Very simple C# Scripting
• Pro Builder
• ProGrids
• Terrain Tools
• Material
• Lighting and Post process
Overall level:
Self-taught - Personal
practice
Core skills:
• Low-poly modeling
• Basic knowledge in modeling
• Basic texture painting
• Basic shading
• Export model for UE

Overall level:
Self-taught - Personal practice
Core skills:
• Basic drawing skills
• Flat coloring & Simple shading
• Layer & mask management
GITHUB DESKTOP
Overall level:
Solid skills
Core skills:
• Repository creation and management
• Commit, push, and pull changes
• Branch creation and merging

Overall level:
Self-taught - Intermediate
Core skills:
• Adobe Premier pro
• Adobe Photoshop
• Adobe After effect