Work in progress
Role : Game / Level Designer,
Blueprint programmer, 3D Artist
Walking simulator
• Creation of Layout and Blockout
• Level art
• Map Debugging
• Tools Used: UE5, Google Suite
(Jav. 2026 : 6 hours)
Plateformer
• Creation of Layout and Blockout
• Level art
• Map Debugging
• Tools Used: Unity, Google Suite
(Dec. 2025 : 10 hours)
Walking simulator
• Creation of Layout and Blockout
• Level art
• Map Debugging
• Tools Used: UE5, Google Suite
(Nov. 2025 : 8 hours)
Paper-please like
• System design
• All the illustrations
• Team Coordination
• QA
• Tools Used: Clip Studio Paint,
Godot, Google Suite
Game Jams (Oct. 2025 : 3 days)
Educational game
• System design
• Narrative Design
• QA
• Historical Research
• Tools Used: Google Suite

Game Jams (Sept. 2025 : 3 days)
(Sept. 2025 - Oct. 2025 : 4 weeks)
Survival / Top shooter
• Creation of Layout and Blockout
• Level art
• Game design Document
• Map Debugging
• Tools Used: UE5, Google Suite
(Nov. 2024 : 3 weeks)
Horror Game
• Creation of Layout and Blockout
• Level art
• Game design Document
• Map Debugging
• Tools Used: UE5, Google Suite
(Oct. 2024 : 2 weeks)
Role : Game / Level Designer,
Blueprint programmer